About Me | Junhe Hu

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Junhe is a game developer with a strong focus on coding and level design, primarily working with Unity and GameMaker. He specializes in building engaging gameplay mechanics with precise programming logic, aiming to create experiences that are both technically sound and enjoyable for players of all ages.

His design approach emphasizes accessibility and immersive interaction, often exploring the relationship between players and space through non-linear puzzle structures and layered storytelling. Junhe’s work is defined by its clean mechanics, logical coherence, and attention to player feedback.

He completed his undergraduate degree in Design of Games and his Master’s in Animation, Games, and Interactivity at RMIT University. During his studies, he developed a range of games including The Detective Agency, Loop Platform, Temple Rotation Puzzle, and Parkour First-Person Demo, each showcasing a unique mechanic or spatial concept.

Contact Information:1738140113@qq.com

> “Only through tireless effort does one become a man of virtue.”  

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